Workshops

  • Studio WAMS (Ghatkopar E)

    • Contact Person School :
      Ekta
    • Address :
      Bhaveshwar Nagar No.1, M.G. Road, Next to TBZ Showroom, Ghatkopar East, Mumbai 400077
    • Contact No :
      9137121655
    • Grade :
      iE - Grade 2,3, & 4 / iP - Grade 5 & above / iArdubotics - Grade 7 & above
    • Start Date :
      iE - 27th Nov/ iP - 27th Nov / iA - 1st Dec
    • Day :
      iE & iP - Tuesday /
      iA - Saturday
    • Time :
      iE & iP -5 - 6pm /
      iA - 2:30pm - 4:00pm
    • Session :
      iE & iP -13 Sessions /
      iA -9 Sessions
    • Fees :
      iE & iP - 6540/-
      iA - 8290/-
      (inclusive of 1750 kit cost)
  • Klever Bees (Kandivali W)

    • Contact Person School :
      Kinjal
    • Address :
      X – Central Mall, Next to Dmart, Mahavir Nagar, Kandivali W,
      Mumbai - 400067
    • Contact No :
      9833391941
    • Grade :
      iE- Grade 2,3, & 4 /
      iP - Grade 5 and above
    • Start Date :
      iE – 1st Dec
    • Day :
      iE & iP - Saturday
    • Time :
      iE – 1:45 - 3:15 /
      iP – 3:15 - 4:45 pm
    • Session :
      iE & iP- 9 Session
    • Fees :
      6320/-
  • Talentree (Borivali W)

    • Contact Person School :
      Mayur Panchal
    • Address :
      E/14, Bharat Baug, Behind Lancelot Apartments, Near Vijay Sales, Opp Kalyan Jewellers, Behind Shiv Temple, Borivali West, Mumbai,
      Maharashtra 400092
    • Contact No :
      9820150912 / 9137206577
    • Grade :
      iE- Grade 2,3, & 4 /
      iP - Grade 5 and above
    • Start Date :
      iE – 1St Dec
    • Day :
      iE & iP - Saturday
    • Time :
      iE – 1:30 - 3:00 /
      iP – 3:00 - 4:30 pm
    • Session :
      iE & iP- 9 Session
    • Fees :
      6320/-
  • Workshop Details

    • Duration :
      1.5 – 2 hours
    • Eligibility Grades :
      Grades 2 – 8
    • No of Students per batch :
      Min 25 – Max 50

    All Material Provided by us to be used during the workshop

  • Grade 5+

    Activity of the Day-Coding of Maze Game.
    Learning Target’s :

    • Introduction to software and basic programming scripts used in the program.
    • Thus helping them design and code their own computer game.
    • Students take their game home.

     

  • Grade 2+

    Activity of the Day – Modelling & Racing Foam Car.
    Learning Target’s :

    • Introduction to the basics concepts of wheels, axels and aerodynamics.
    • Students carve their own car out of foam, race it.
    • Students take their game home.